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  • Working with Actors : Meisner Technique for Directors and Actors
    Working with Actors : Meisner Technique for Directors and Actors

    Working with Actors provides the key to unlocking the honest, dynamic performance every actor has within them.It offers a well-articulated formulation of the Meisner Technique easy for directors and actors to use within a working context. Through setting out an accessible training programme for practitioners working across stage and screen, this book establishes a clear-cut route to building a three-dimensional character in an organic, non-intellectual fashion, based squarely on the character’s objectives. Few books in this field venture out of the training studio, while in this book - alongside offering an intense and concentrated Meisner training programme - the focus is more on the ‘pay-off’: the collaborative act of developing the role and how that plays out in rehearsal and performance. Beyond that, the books uniquely offers:> a new modality for script reading, analysis and rehearsal through which the character is born in relation to other characters;> a prioritisation of the key skills for coming alive in the moment – listening and putting one’s attention wholly on the other character/actor;> a historical perspective on how Meisner’s methods have evolved and why they provide the basis of truthful acting;> for directors, a format for analysis of the complete work based on Stanislavskian principles; > for actors, complementary methods, such as Uta Hagen’s ‘endowment’, to enhance the ‘reality of doing’

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  • Script Analysis for Actors, Directors, and Designers
    Script Analysis for Actors, Directors, and Designers

    Script Analysis for Actors, Directors, and Designers, Seventh Edition, teaches the skills of script analysis using a formalist approach that examines the written part of a play to evaluate its potentials for performance and production. This new edition features new and revised content, including an analysis of two new plays, Kalidasa’s Shakuntala and Federico Garcia Lorca’s The House of Bernarda Alba; information for the theatre designer integrated in chapters throughout the book; and an expanded appendix on critical approaches to script analysis.Explorations of both classic and unconventional plays are combined with clear examples, end-of-chapter summaries, and stimulating questions that will allow actors, directors, and designers to immediately incorporate the concepts and processes into their theatre production work. An excellent resource for students of acting, script analysis, directing, playwriting, and stage design courses, this book provides the tools to effectively bring a script to life on stage.

    Price: 38.99 £ | Shipping*: 0.00 £
  • Interface
    Interface

    A cultural theory of the interface as a relation that is both ubiquitous and elusive, drawing on disciplines from cultural theory to architecture. In this book, Branden Hookway considers the interface not as technology but as a form of relationship with technology.The interface, Hookway proposes, is at once ubiquitous and hidden from view.It is both the bottleneck through which our relationship to technology must pass and a productive encounter embedded within the use of technology.It is a site of contestation-between human and machine, between the material and the social, between the political and the technological-that both defines and elides differences. A virtuoso in multiple disciplines, Hookway offers a theory of the interface that draws on cultural theory, political theory, philosophy, art, architecture, new media, and the history of science and technology.He argues that the theoretical mechanism of the interface offers a powerful approach to questions of the human relationship to technology.Hookway finds the origin of the term interface in nineteenth-century fluid dynamics and traces its migration to thermodynamics, information theory, and cybernetics.He discusses issues of subject formation, agency, power, and control, within contexts that include technology, politics, and the social role of games.He considers the technological augmentation of humans and the human-machine system, discussing notions of embodied intelligence. Hookway views the figure of the subject as both receiver and active producer in processes of subjectification.The interface, he argues, stands in a relation both alien and intimate, vertiginous and orienting to those who cross its threshold.

    Price: 27.00 £ | Shipping*: 3.99 £
  • Queer Cinema in Contemporary France : Five Directors
    Queer Cinema in Contemporary France : Five Directors

    Jacques Martineau, Olivier Ducastel, Alain Guiraudie, Sébastien Lifshitz and Céline Sciamma.The films of these five major French directors exemplify queer cinema in the twenty-first century.Comprehensive in scope, Queer cinema in contemporary France traces the development of the meaning of queer across these directors’ careers, from their earliest, often unknown films to their later, major films with wide international release.Whether having sex on the beach or kissing in the high school swimming pool, these cinematic characters create or embody forward-looking, open-ended and optimistic forms of queerness and modes of living, loving and desiring.Whether they are white, beur or black, whether they are lesbian, gay, trans* or queer, they open up hetero- and cisnormativity to new ways of being a gendered subject. -- .

    Price: 25.00 £ | Shipping*: 3.99 £
  • Is an interface necessary?

    An interface is not always necessary, but it can be very helpful in certain situations. Interfaces are useful when you want to define a contract for how different classes should interact with each other, ensuring consistency and flexibility in your code. They also allow for easier testing and implementation of different behaviors without changing the underlying classes. However, if you have a simple program with only one class or if you don't need to enforce a specific structure for your classes, then an interface may not be necessary.

  • 'For streaming, which interface?'

    For streaming, the best interface would be one that offers high-speed and reliable internet connectivity, as well as a user-friendly and intuitive design. This could include interfaces such as smart TVs, streaming devices like Roku or Apple TV, or gaming consoles like Xbox or PlayStation. These interfaces typically offer easy access to popular streaming platforms like Netflix, Hulu, and Amazon Prime Video, and provide a seamless and enjoyable streaming experience for users.

  • Which interface is necessary?

    The necessary interface would depend on the specific context or application. For example, in a computer system, a user interface such as a graphical user interface (GUI) or a command-line interface (CLI) would be necessary for users to interact with the system. In a networking context, an interface such as an Ethernet port or a wireless network interface card (NIC) would be necessary for connecting devices to a network. Ultimately, the necessary interface would be determined by the specific requirements and functionality of the system or application in question.

  • What is the difference between a graphical user interface and a user interface?

    A graphical user interface (GUI) is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators, as opposed to text-based interfaces. On the other hand, a user interface (UI) is a broader term that encompasses all aspects of how users interact with a system, including GUIs but also other types of interfaces like command-line interfaces or voice-controlled interfaces. In essence, a GUI is a specific type of UI that relies on visual elements to facilitate user interaction with a system.

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  • Meisner in Practice : A Guide for Actors, Directors and Teachers
    Meisner in Practice : A Guide for Actors, Directors and Teachers

    A step-by-step introduction to the key features of the Meisner Technique, including a full set of practical exercises. The Meisner Technique is at the forefront of actor training today: with its radical simplicity it has the power to reconnect actors with their bodies and emotions. Developed by the teacher and actor Sanford Meisner, the technique places emphasis on truthful interaction between actors.The aim is for the actor 'to live truthfully under imaginary circumstances' – to remain truly 'in the moment'. In Meisner in Practice, Nick Moseley offers actors a step-by-step introduction to the salient features of the technique, and puts these to the test through a succession of increasingly challenging practical exercises.He also addresses certain pitfalls and problems that he has encountered over many years of teaching Meisner in drama schools. This book will be of immense value to students, teachers and practitioners in exploring a technique that is becoming increasingly recognised as a core element of actor training.

    Price: 14.99 £ | Shipping*: 3.99 £
  • Essential Acting : A Practical Handbook for Actors, Teachers and Directors
    Essential Acting : A Practical Handbook for Actors, Teachers and Directors

    How do actors fuse thought, emotion and action within their creative process?Essential Acting is an inspired and reliable toolbox for actors and teachers in the classroom, the rehearsal room and the workshop.RADA's Brigid Panet has distilled nearly 60 years of acting, directing and actor training into a unique recipe which brilliantly combines the teachings of Stanislavsky and Laban into an invaluable practical resource. These exercises are built around the need for simple, achievable techniques that can be applied by actors, teachers and directors to answer the myriad requirements of actor training.The goal is to produce a continuous level of achievement, addressing:How to rehearseHow to work with a textHow to audition for drama schoolHow to access the truth of feelings and actions. Essential Acting will be a must-have purchase for anyone looking for a comprehensive study guide to the necessary work of the actor.

    Price: 39.99 £ | Shipping*: 0.00 £
  • Boom The Interface
    Boom The Interface

    The Interface by Boom Library is a collection of more than 2200 ready-to-use interface sound effects. Boom Library has collated a comprehensive range of buttons clicks slides jingles and more. Whether for real virtual simulated or aesthetic purposes The Interface generates satisfying and helpful user feedback. All of the samples featured in The Interface are in WAV format. You can import and work with them in any software that handles WAV files including Logic Pro Cubase Ableton Live Premiere Pro Adobe After Effects and more. Each file in The Interface collection contains extensive metadata like file description and keywords so you can easily locate and file you need. To make the fastest and easiest workflow possible Boom Library has also categorised each sound into different styles such as wooden metallic glassy arcade digital generic and more. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.

    Price: 185.1 € | Shipping*: 0.00 €
  • Syntax - Semantics Interface
    Syntax - Semantics Interface

    Syntax-Semantics Interface is a collection of papers written by leading Czech linguist Eva Hajicová between 1973 and 2014 that draw on the theoretical framework of the functional generative description proposed by Petr Sgall in the early 1960s and developed since.The book reflects Hajicová’s research contributions to four main domains: the specification of underlying (deep) sentence structure (analyzed in terms of dependency relations); the information structure of the sentence (topic-focus articulation) and its relation to the specification of presupposition and negation and to other related phenomena; the building of a scheme for an annotated corpus of Czech to serve, among other things, in the verification of theoretical linguistic claims; and some fundamental aspects of discourse structure, namely the concept of the hierarchy of elements in the stock of knowledge shared by speaker and hearer.Through new introductory statements, Hajicová also compares her original findings with current state-of-the-art of linguistic theory at home and abroad.

    Price: 19.00 £ | Shipping*: 3.99 £
  • What is a good interface?

    A good interface is one that is intuitive, user-friendly, and visually appealing. It should be easy to navigate, with clear labels and instructions to guide users through the system. A good interface also takes into consideration the needs and preferences of the target audience, ensuring that it is accessible and responsive to different devices and screen sizes. Ultimately, a good interface enhances the overall user experience by making interactions with the system efficient and enjoyable.

  • Which interface would be good?

    It would be helpful to know more about the specific context and requirements in order to recommend a suitable interface. However, in general, a user-friendly and intuitive interface would be good for most applications. This could include a clean and simple design, easy navigation, clear labeling, and responsive feedback to user actions. Additionally, considering the target audience and their familiarity with technology would also be important in determining the most suitable interface.

  • Is this the correct interface?

    To answer this question, I would need more specific information about the interface in question. Without knowing the details of the interface and its intended purpose, it is difficult to determine if it is the correct one. It would be helpful to have more context or specific criteria to evaluate whether the interface is correct for its intended use.

  • What is the interface ID?

    The interface ID is a unique identifier assigned to each network interface in a computer system. It is used to differentiate between different interfaces, such as Ethernet, Wi-Fi, or Bluetooth. The interface ID is crucial for routing data packets to the correct network interface and ensuring proper communication between devices on a network.

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